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- Welcome to Ecology!
-
- ECOLOGY.POG is an ecological simulation which you can control.
- The creatures in this world are:
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- Green dots -- Generated by fountains.
- Red circles -- They eat green dots.
- Blue circles -- They eat green dots.
- Purplers -- They eat green dots.
- Harrys (orange) -- They eat reds, blues and purplers.
-
- The top of the display tells the number of times the creatures
- have Evolve()'d, how many of each creature currently exists and
- the total number of creatures alive.
-
- Use the keyboard to set up the environment:
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- F -- Place a fountain at a random location.
- R -- Place a red at a random location.
- B -- Place a blue at a random location.
- P -- Place a purpler at a random location.
- H -- Place a Harry at a random location.
-
- K -- Kills all creatures so you can create a new
- universe.
-
- Reds, blues, purplers and Harrys will occasionally wander
- offscreen; if they do, they may starve to death and never make it
- back to the main screen since green dots will never go
- offscreen. You can still tell if a creature is alive by
- monitoring the number of living creatures.
-
- Reds are the only creatures that don't move. All creatures will
- reproduces when they get large enough. Creatures also die after
- a certain period of time, or if they don't get enough food.
-
- Purplers will mutate over time so you can see natural selection
- in action. If there is at least one purpler alive, the bottom of
- the screen will show:
-
- -- The average "fear" of the purplers, which is when they start
- fleeing from Harrys.
-
- -- The average size at which purplers reproduce.
-
- -- Their average lifespan.
-
- -- Their average speed.
-
- -- Their average beginning size.
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- If there is an "object" to Ecology, it is to create a balanced
- eco-system. This program has undergone numerous revisions; feel
- free to change the creatures' parameters or even add new
- creatures.
-
- Enjoy!
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